Large immortal beast (mount)
HP your bloodied value; Healing Surges none, but you can spend a healing surge for the steed if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
The steed’s rider gains a +5 bonus to damage rolls on charge attacks.
Attack: Melee 1 (one creature); your level + 5 vs. AC
Hit: 2d6 + your Charisma modifier damage.
Effect: The warhorse moves up to its speed and can move through enemies’ spaces during the move, if that enemy is Medium size or smaller. Each time the warhorse enters an enemy’s space for the first time during the move, it makes the following attack against that enemy.
Attack: Melee 0 (each enemy whose space the celestial warhorse enters); your level + 3 vs. Reflex
Hit: 2d8 + your Charisma modifier damage, and the enemy falls prone.
Published in Dragon Magazine 393.