Desert Roc
Large natural beast
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the roc if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 8 , fly 8

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 5 vs. Reflex

Hit: 4d8 + your Wisdom modifier damage, and the target is grabbed if the roc has fewer than two creatures grabbed. The grab lasts until the end of your next turn.

Sustain Minor: The grab persists on any creature grabbed by the roc until the end of your next turn.

Minor Action At-Will 1/round

Effect: The roc either walks, shifts, runs, stands up, squeezes, or crawls. If the roc has a Large or smaller creature grabbed, it can pull the grabbed creature with it. The creature remains grabbed, and the roc does not provoke opportunity attacks from the grabbed creature for this movement.

Instinctive Effect

If you haven’t given the roc any commands by the end of your turn, it sustains a grab if it is grabbing a creature. If it is not grabbing a creature, it attacks an adjacent enemy if it can. Otherwise, it moves up to its speed to a square adjacent to an enemy.

Published in Heroes of the Feywild, page(s) 74.