Dire Lion
Large natural beast
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the lion if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 6

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 5 vs. Reflex

Hit: 4d8 + your Wisdom modifier damage, and the target falls prone.

Standard Action (fear, thunder) Encounter

Attack: Close burst 2 (enemies in the burst); your level + 5 vs. Will

Hit: 5d8 + your Wisdom modifier thunder damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.

Minor Action At-Will 1/round

Effect: The lion either walks, shifts, runs, stands up, squeezes, or crawls.

Instinctive Effect

If you haven’t given the lion any commands by the end of your turn, it uses its melee attack power against an adjacent enemy if it can. Otherwise, it moves up to its speed to a square adjacent to an enemy.

Published in Heroes of the Feywild, page(s) 75.