Earth Archon Grunt
Medium elemental humanoid (earth)
HP your bloodied value; Healing Surges none, but you can spend a healing surge for the archon if an effect allows it to spend one
Defenses your defenses (+2 to AC and Fortitude), not including any temporary bonuses or penalties
Speed land 6 (earth walk)
Gift of Stone Aura 2
You gain a +2 power bonus to Endurance checks while you are in the aura.
Whenever the archon takes thunder damage, it is slowed until the end of its next turn.
Standard Action At-Will
Attack: Melee 1 (one creature); your level + 7 vs. AC
Hit: 2d10 + your Charisma modifier damage, and the archon pushes the target up to a number of squares equal to your Constitution modifier.
Minor Action At-Will 1/round
Effect: The archon walks, shifts, runs, stands up, squeezes, or crawls.
Opportunity Action At-Will
Trigger: An enemy hits you with a melee attack while you are adjacent to the archon.
Effect: The triggering enemy falls prone.
Published in Heroes of the Elemental Chaos, page(s) 99.