Earth Archon Grunt
Medium elemental humanoid (earth)
Summoned Creature

HP your bloodied value; Healing Surges none, but you can spend a healing surge for the archon if an effect allows it to spend one
Defenses your defenses (+2 to AC and Fortitude), not including any temporary bonuses or penalties
Speed land 6 (earth walk)

Gift of Stone Aura 2

You gain a +2 power bonus to Endurance checks while you are in the aura.

Shattering Tremors

Whenever the archon takes thunder damage, it is slowed until the end of its next turn.

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 7 vs. AC

Hit: 2d10 + your Charisma modifier damage, and the archon pushes the target up to a number of squares equal to your Constitution modifier.

Minor Action At-Will 1/round

Effect: The archon walks, shifts, runs, stands up, squeezes, or crawls.

Opportunity Action At-Will

Trigger: An enemy hits you with a melee attack while you are adjacent to the archon.

Effect: The triggering enemy falls prone.

Published in Heroes of the Elemental Chaos, page(s) 99.