Hunting Tiger
Large natural beast
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the tiger if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 6

Standard Action At-Will

Effect: The tiger shifts up to 2 squares.

Attack: Melee 1 (one creature); your level + 5 vs. Reflex

Hit: 4d8 + your Wisdom modifier damage, and the target falls prone.

Minor Action 1/round

Effect: The tiger either walks, shifts, runs, stands up, squeezes, or crawls. If the tiger has either superior cover or total concealment when it ends this movement, it can make a Stealth check to hide with a +15 power bonus to the check.

Instinctive Effect

If you haven’t given the tiger any commands by the end of your turn, it attacks an adjacent enemy if it can. Otherwise, it moves up to its speed to a square adjacent to an enemy.

Published in Heroes of the Feywild, page(s) 75.