Invisible Stalker
Large elemental humanoid (air)
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the invisible stalker if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 6 , fly 6 (hover)

Keen Senses Aura

You gain a +5 power bonus to Perception checks while in the aura.

Natural Invisibility

The invisible stalker is invisible to creatures more than 1 square away from it.

Standard Action At-Will

Requirement: The invisible stalker must not be grabbing a creature.

Attack: Melee 2 (one creature); your level + 5 vs. AC

Hit: 2d10 + your Intelligence modifier damage, and the target is grabbed (escape DC 24). Until the grab ends, the target takes ongoing 5 damage and grants combat advantage.

Minor Action At-Will 1/round

Effect: The invisible stalker either walks, shifts, runs, stands up, squeezes, crawls, or flies.

Opportunity Action At-Will

Trigger: An adjacent enemy misses the invisible stalker with an attack.

Effect: The invisible stalker can shift 1 square.

Published in Heroes of the Elemental Chaos, page(s) 115.