Shadow Lurk
Medium shadow humanoid
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the shadow lurk if an effect allows it to spend one
Defenses your defenses + 2, not including any temporary bonuses or penalties
Speed land 8

Mist of Shadows Aura 2

You have partial concealment while you are in the aura.

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 5 vs. Reflex

Hit: 1d10 + your Charisma modifier damage, and the target is immobilized until the end of your next turn.

Minor Action At-Will 1/round

Effect: The shadow lurk either walks, shifts, runs, stands up, squeezes, or crawls.

Minor Action Encounter

Effect: Each ally adjacent to the shadow lurk becomes invisible until the end of your next turn.

Published in Heroes of Shadow, page(s) 77.