Medium shadow animate (undead)
HP your bloodied value; Healing Surges none, but you can lose a healing surge for the skeleton if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties; Immune disease, poison
Speed land 6
Standard Action At-Will
Attack: Melee 1 (one creature); your level + 6 vs. AC
Hit: 2d8 + your Intelligence modifier damage, and the target cannot shift until the end of its next turn.
Minor Action At-Will 1/round
Effect: The skeleton either crawls, runs, stands up, shifts, squeezes, or walks.
Opportunity Action At-Will
Trigger: An enemy adjacent to the skeleton takes an action that provokes opportunity attacks.
Effect: The skeleton makes its standard action attack against the triggering enemy, with a +2 bonus to the attack roll and the damage roll.
Published in Heroes of Shadow, page(s) 102.