Silt Elemental
Medium elemental magical beast (air, earth)
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the silt elemental if an effect allows it to spend one.
Defenses your defenses +2, not including any temporary bonuses or penalties.
Speed 7

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 7 vs. AC

Hit: 1d10 + 5 + your level damage, plus an additional 2d6 damage if the target is slowed or immobilized.Level 15: 3d6 damage.Level 25: 5d6 damage.

Standard Action At-Will

Attack: Melee 1 (one creature); your level + 7 vs. AC

Hit: 1d10 + 5 + your level damage, and the target is slowed until the end of your next turn.

Move Action At-Will

Effect: The silt elemental shifts 3 squares, and can shift through enemies’ spaces. The first time during this shift that the silt elemental enters an enemy’s space, that enemy takes 5 damage and is slowed until the end of your next turn.

Opportunity Action At-Will

Trigger: An enemy hits you with a melee attack while within 10 squares of the silt elemental.

Effect (Immediate Reaction): The silt elemental shifts its speed to a square adjacent to the triggering enemy, and makes either of its standard action attacks against the triggering enemy as a free action.

Published in Dungeon Magazine 184.