Medium fey humanoid (undead)
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the protector if an effect allows it to spend one.
Defenses your defenses + 2, not including any temporary bonuses or penalties
Speed 7 , fly 3 (hover)
Shining Presence Aura 2
You gain a +4 power bonus to Insight checks while you are in the aura.
Standard Action (psychic, radiant) At-Will
Attack: Close blast 3 (enemies in the blast); your level + 5 vs. Will
Hit: 2d12 + your Charisma modifier psychic and radiant damage, and the protector can push the target up to 3 squares.
Minor Action At-Will 1/round
Effect: The protector either walks, shifts, flies, runs, stands up, squeezes, or crawls.
Minor Action (psychic) Encounter
Effect: Until the end of your next turn, any enemy that ends its turn in the protector’s aura takes 5 psychic damage and a -2 penalty to attack rolls until the end of the enemy’s next turn.
Opportunity Action (psychic, teleportation) At-Will
Trigger: An enemy adjacent to you attacks you.
Effect: You and the protector teleport, swapping positions. The protector becomes the target of the attack. If the triggering attack hits the protector, it makes the following attack.
Attack: Melee 1 (the triggering enemy); your level + 5 vs. Will
Hit: 5 psychic damage, and the protector can slide the target up to 3 squares.
Published in Dragon Magazine 393.