Spined Devil Lackey
Medium immortal humanoid
Summoned Creature

HP your bloodied value; Healing Surges none, but you can expend a healing surge for the lackey if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed 6 , fly 6 (hover)

Hell's Dark Presence Aura 2

You gain a +2 power bonus to Intimidate checks while you are in the aura.

Standard Action At-Will

Attack: Ranged 10 (one creature); your level + 5 vs. Reflex

Hit: 1d8 + your Charisma modifier damage, and ongoing 5 poison damage (save ends).

Minor Action At-Will 1/round

Effect: The lackey either walks, shifts, runs, stands up, squeezes, or crawls.

Opportunity Action At-Will

Trigger: An enemy ends its turn adjacent to you.

Attack: Ranged 10 (the triggering enemy); your level + 5 vs. Reflex

Hit: 5 damage.

Published in Heroes of the Forgotten Kingdoms, page(s) 233.