Type: House Cannith
Campaign Setting: Eberron
You’re one of the warforged that House Cannith kept rather than sold to one of the Five Nations. What made you worth keeping—were you unusually capable, or unlikely to do well in a military environment? How do you feel about your creators selling your fellow warforged as property? And more broadly, how do you reconcile your loyalty to the House with your newfound legal freedom? Associated Skills:
Published in Eberron Player's Guide, page(s) 153.