Half-Elf Spirit Speaker
Prerequisite: Half-elf, any primal class
Benefit: The first time you are bloodied during an encounter, you and each ally within 10 squares of you gain a +1 bonus to all defenses until the end of your next turn.
In addition, allies within 10 squares of you gain a +1 racial bonus to Insight checks and Nature checks.
Published in Primal Power, page(s) 137.