Nerull's Binding [Divinity]
Prerequisite: Channel Divinity class feature, must worship Nerull
Benefit: You gain the power Nerull’s binding.
Feat UtilityNerull's Binding
The shade of a dead enemy provides you with a dark veil of temporary protection.
Encounter Aura, Channel Divinity, Divine, Necrotic
Immediate Reaction Personal
Trigger: You drop an enemy below 1 hit point, or an enemy adjacent to you drops below 1 hit point.
Effect: You activate an aura 1 that lasts until the end of your next turn. You have partial concealment against enemies in the aura. Any creature that makes a melee attack against you or ends its turn in the aura takes necrotic damage equal to your Wisdom modifier. A creature can take this damage only once per turn.
Special: You can use only one channel divinity power per encounter.
Published in Dragon Magazine 427.