Nerull's Binding [Divinity]

Prerequisite: Channel Divinity class feature, must worship Nerull
Benefit: You gain the power Nerull’s binding.

Feat UtilityNerull's Binding

The shade of a dead enemy provides you with a dark veil of temporary protection.

Encounter      Aura, Channel Divinity, Divine, Necrotic
Immediate Reaction      Personal

Trigger: You drop an enemy below 1 hit point, or an enemy adjacent to you drops below 1 hit point.

Effect: You activate an aura 1 that lasts until the end of your next turn. You have partial concealment against enemies in the aura. Any creature that makes a melee attack against you or ends its turn in the aura takes necrotic damage equal to your Wisdom modifier. A creature can take this damage only once per turn.

Special: You can use only one channel divinity power per encounter.

Published in Dragon Magazine 427.