Power of Madness [Domain]

Prerequisite: Any divine class, must worship a deity of the madness domain
Benefit: You gain a +2 feat bonus to Bluff checks.
When you use a power associated with this feat and hit an enemy with it, that enemy takes a -1 penalty to attack rolls until the end of your next turn.

Associated Powers: Enfeebling Strike, Overwhelming Strike, Righteous Brand, Visions of Blood

Published in Divine Power, page(s) 116.