Power of Poison [Domain]

Prerequisite: Any divine class, must worship a deity of the poison domain
Benefit: You gain a +2 feat bonus to Bluff checks.
When you use a power associated with this feat, you can choose to change its damage type to poison (the power gains the poison keyword and loses the keywords of its former damage types). If you do so, you deal 2 extra damage. The extra damage increases to 3 at 11th level and 4 at 21st level.

Update (11/23/2009)
In the second sentence of the second paragraph of the Benefit line, replace “you gain a +2 bonus to the damage roll” to “you deal 2 extra damage.” In the subsequent sentence, replace “bonus” with “extra damage” and remove the “+” symbols.

Associated Powers: Enfeebling Strike, Grasping Shards, Overwhelming Strike, Righteous Brand

Published in Divine Power, page(s) 117.