The Grand Vizier's hold on Raam might be tenuous, but only fools mistake the instability for weakness.
|Lvl 8||3,400 gp|| ||Lvl 28||2,125,000 gp|
|Lvl 18||85,000 gp|
Power (Fear) Daily (Minor Action)
Each creature adjacent to you takes a -2 penalty to attack rolls until the end of its next turn.
Power (Teleportation) Daily (Immediate Interrupt)
Trigger: An enemy hits you with an attack.
Effect: You swap positions with one ally within 3 squares, and the ally is hit by the triggering attack.
Level 18: You swap positions with an ally within 5 squares, and you and the ally gain a +1 bonus to all defenses until the start of your next turn.
Level 28: You swap positions with an ally within 10 squares, and you and the ally gain a +2 bonus to all defenses until the start of your next turn.
Published in Dark Sun Campaign Setting, page(s) 213.