This thick tonic can help counter the effects of most poisons.
|Lvl 1||20 gp|| ||Lvl 21||9,000 gp|
|Lvl 11||350 gp|
Alchemical Item: CurativeFormula Cost: 70 gp
Key Skill: Heal or NatureTime: 15 minutes
Power Consumable (Minor Action)
Gain a +2 bonus to saving throws against poisons from a source of 10th level or lower. This effect lasts until the end of the encounter or for the next 5 minutes.
Level 11: poisons of 20th level or lower.
Level 21: poisons of 30th level or lower.
Published in Adventurer's Vault, page(s) 25.