Your mind shrugs off the control of others while you wear this bright steel collar, but an ally pays the price.
Enhancement Bonus: Fortitude, Reflex, and Will
When you make a saving throw against a charm or fear effect, you can roll twice and use either result.
Power Daily (Immediate Interrupt)
Trigger: An enemy targets you with an charm or fear attack.
Effect: An ally within 10 squares of you becomes the target of the attack.
Published in Adventurer's Vault 2, page(s) 126.