The weapon seeks blood where it can be found, whether among the enemy or from its wielder.
|Lvl 4||+1||840 gp|| ||Lvl 19||+4||105,000 gp|
|Lvl 9||+2||4,200 gp|| ||Lvl 24||+5||525,000 gp|
|Lvl 14||+3||21,000 gp|| ||Lvl 29||+6||2,625,000 gp|
Weapon: Axe or heavy blade
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
While you are bloodied, you deal +1d6 damage when you hit with this weapon.
Level 14 or 19: Deal +2d6 damage
Level 24 or 29: Deal +3d6 damage
Power Daily (Minor Action)
Deal damage to yourself equal to half your level, ignoring any resistances. You are considered bloodied for all purposes (including beneficial effects, such as Dragonborn Fury and this weapon's property) until the end of your next turn.
Published in Adventurer's Vault, page(s) 64.