Blast ScepterLevel 7+ Rare

This rare, ancient device is one of the more unpleasant legacies of lost Netheril.

Lvl 7+22,600 gp Lvl 22+5325,000 gp
Lvl 12+313,000 gp Lvl 27+61,625,000 gp
Lvl 17+465,000 gp

Implement: Rod or wand

Enhancement Bonus: Attack rolls and damage rolls

Critical: +1d8 force damage per plus

Property

While holding this implement, you have resist 10 fire and resist 10 lightning.

Attack Power Daily (Standard Action)

Attack: Melee 1 (one creature); Intelligence, Constitution, or Charisma + the scepter’s enhancement bonus vs. Fortitude

Hit: The target is stunned (save ends).

Attack Power (Thunder) At-Will (Standard Action)

Attack: Close blast 3 (creatures in the blast); Intelligence, Constitution, or Charisma + the scepter’s enhancement bonus vs. Reflex

Hit: 5 thunder damage, and you push the target up to 3 squares.

Level 12 or 17: 10 thunder damage.

Level 22 or 27: 15 thunder damage.



Published in Halls of Undermountain, page(s) 63.