Bloodiron RodLevel 14+ Uncommon

Channel your fury at being wounded through this potent device.

Lvl 14+321,000 gp Lvl 24+5525,000 gp
Lvl 19+4105,000 gp Lvl 29+62,625,000 gp

Implement: Rod

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Power Daily (Immediate Reaction)

Use this power when you take damage. Make a ranged basic attack that uses this implement against the source of the damage. If the attack hits, gain 10 temporary hit points.

Level 24 or 29: gain 15 temporary hit points.

Published in Adventurer's Vault, page(s) 98.