No amount of time spent cleaning and maintaining this weapon removes the old, ingrained bloodstains. They are evidence of its power and purpose.
|Lvl 3||+1||680 gp|| ||Lvl 18||+4||85,000 gp|
|Lvl 8||+2||3,400 gp|| ||Lvl 23||+5||425,000 gp|
|Lvl 13||+3||17,000 gp|| ||Lvl 28||+6||2,125,000 gp|
Weapon: Axe, heavy blade or mace
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d12 damage per plus
When you roll the maximum result on at least one of this weapon’s damage dice, the target takes extra damage equal to twice the weapon’s enhancement bonus.
Published in Dark Sun Campaign Setting, page(s) 125.