Chime of Opening
When struck, this chime rings out with a magical tone that opens locks.
|Lvl 5||1,000 gp|| ||Lvl 25||625,000 gp|
|Lvl 15||25,000 gp|
Utility Power Daily (Standard Action)
Effect: When you strike the chime of opening, you direct it to open a single locked door, chest, gate, or other object within 5 squares of you and remove any traps upon that object. The chime makes a single Thievery check with a +10 bonus against all the DCs required to open the object and disable any traps on it. Depending on the DCs, it is possible for the chime to unlock an object but not disable the traps on it (or vice versa), or to disable some traps but leave others intact.
Level 15: +20 bonus.
Level 25: +30 bonus.
Published in Adventurer's Vault, page(s) 169, Mordenkainen's Magnificent Emporium, page(s) 81.