The odor from these tiny crystals is almost strong enough to wake the dead.
|Lvl 4||40 gp|| ||Lvl 19||4,200 gp|
|Lvl 9||160 gp|| ||Lvl 24||21,000 gp|
|Lvl 14||800 gp|| ||Lvl 29||105,000 gp|
Alchemical Item: CurativeFormula Cost: 120 gp
Key Skill: Heal or NatureTime: 30 minutes
Power Consumable (Minor Action)
One ally adjacent to you can make a saving throw against a dazing or stunning effect, even if it does not normally allow a saving throw. If successful, the effect ends. The source of the effect must be less than or equal to 2 + the level of the salts.
Published in Dungeon Magazine 186.