Clawfoot


Category: Mount
Price: 680 gp
Description: Giant reptiles roam the Talenta Plains. Long ago, the halflings who live and hunt these lands domesticated these beasts for use as steeds. Of these creatures, carvers and clawfoots are the most common. Both are bipedal drakes equipped with razor-sharp talons and terrible teeth. They are ideal mounts for war and travel. The halflings also make use of a slightly smaller beast known as the fastieth. Bred for speed, it can keep pace with a common riding horse in spite of its slight size.
Speed Per HourSpeed Per DayNormal Load (lb.)Heavy Load (lb.)Push/Drag (lb.)
3 miles30 miles170340850


Clawfoot
Medium natural beast (mount, reptile)
Level 3 Skirmisher XP 150

Initiative +6        Senses Perception +1
HP 46; Bloodied 23
AC 17; Fortitude 16, Reflex 16, Will 13
Speed 6

Talons (standard, at-will)

+9 vs AC; 1d8+3 damage.

Clawfoot Charge (while mounted by a friendly rider of 3rd level or higher; at-will) Mount

When a clawfoot’s rider charges, both the clawfoot and the rider make melee basic attacks.

Medium Steed

A Medium creature can ride a clawfoot.

Alignment Unaligned        Languages -
Str 16 (+4)      Dex 16 (+4)      Wis 11 (+1)
Con 14 (+3)      Int 2 (-3)      Cha 6 (-1)


Published in Eberron Campaign Setting, page(s) 42.