This fine, silvery powder can restore lost senses.
|Lvl 1||20 gp|| ||Lvl 16||1,800 gp|
|Lvl 6||75 gp|| ||Lvl 21||9,000 gp|
|Lvl 11||350 gp|| ||Lvl 26||45,000 gp|
Alchemical Item: CurativeFormula Cost: 80 gp
Key Skill: Heal or NatureTime: 30 minutes
Power Consumable (Minor Action)
You or an adjacent ally can make a saving throw against a blinded or deafened condition that a save can end. The source of the condition must be 5th level or lower.
Level 6: 10th level or lower.
Level 11: 15th level or lower.
Level 16: 20th level or lower.
Level 21: 25th level or lower.
Level 26: 30th level or lower.
Published in Adventurer's Vault, page(s) 26.