Cloak of the Manta Ray
When you enter the water, this cloak enfolds you, with its edges acting like the powerful wings of a fast-moving ray.
|Lvl 18||+4||85,000 gp|| ||Lvl 28||+6||2,125,000 gp|
|Lvl 23||+5||425,000 gp|
Enhancement Bonus: Fortitude, Reflex, and Will
You gain a swim speed of 8 and can breathe underwater. You also have the aquatic keyword, so in aquatic combat, you gain a +2 bonus to attack rolls against nonaquatic creatures.
Attack Power Encounter (Immediate Reaction)
Trigger: A creature hits you with a melee attack.
Effect: The triggering creature takes 2d6 damage. If you are underwater, that creature is also dazed until the end of its next turn.
Level 23: 3d6 damage.
Level 28: 4d6 damage.
Published in Mordenkainen's Magnificent Emporium, page(s) 72.