Cloak of the PhoenixLevel 20+ Uncommon

As your enemy’s deadly attack hits home, this cloak flares with a blast of scouring fire that seems to devour you . . . until you return, ready for battle again.

Lvl 20+4125,000 gp Lvl 30+63,125,000 gp
Lvl 25+5625,000 gp

Neck Slot

Enhancement Bonus: Fortitude, Reflex, and Will

Utility Power (Fire, Healing) Daily (No Action)

Trigger: You drop below 1 hit point.

Effect: Each enemy within 3 squares of you takes 1d10 fire damage, and you are removed from play. At the start of your next turn, you reappear in your former space, or the nearest unoccupied space if that space is occupied. All effects on you end, you regain hit points equal to your healing surge value, and you lose all remaining healing surges.

Level 25: 2d10 fire damage, and you regain hit points equal to your bloodied value.

Level 30: 3d10 fire damage, and you regain all your hit points.

Published in Adventurer's Vault, page(s) 151, Mordenkainen's Magnificent Emporium, page(s) 72.