Combat can bring some people together, and you can lend aid to your allies with this weapon.
|Lvl 4||+1||840 gp|| ||Lvl 19||+4||105,000 gp|
|Lvl 9||+2||4,200 gp|| ||Lvl 24||+5||525,000 gp|
|Lvl 14||+3||21,000 gp|| ||Lvl 29||+6||2,625,000 gp|
Weapon: Any melee
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Free Action)
Use this power after an ally within 5 squares of you makes a d20 roll. Add a +1 power bonus to the result. You can do this a number of times in a day equal to the enhancement bonus of the weapon.
Published in Adventurer's Vault, page(s) 66.