The warding on this armor punishes the first enemy to strike you in battle.
|Lvl 10||+2||5,000 gp|| ||Lvl 25||+5||625,000 gp|
|Lvl 15||+3||25,000 gp|| ||Lvl 30||+6||3,125,000 gp|
|Lvl 20||+4||125,000 gp|
Armor: Cloth, leather or hide
Enhancement Bonus: AC
The first enemy that hits you during an encounter takes ongoing 5 damage (save ends).
Level 20 or 25: Ongoing 10 damage (save ends).
Level 30: Ongoing 10 damage (save ends).
Published in Adventurer's Vault 2, page(s) 7.