Dark gray and odorless, this liquid wards off diseases and poisons.
Consumable: Potion 25,000 gp
Power Consumable (Minor Action)
Consume this potion and spend a healing surge. You do not regain hit points as normal. Instead, gain resist 15 necrotic and resist 15 poison until the end of the encounter. You also gain a +5 power bonus to your next Endurance check against any disease of level 25 or lower.
Published in Adventurer's Vault, page(s) 186.