This weapon shatters the mind and batters the senses.
|Lvl 8||+2||3,400 gp|| ||Lvl 23||+5||425,000 gp|
|Lvl 13||+3||17,000 gp|| ||Lvl 28||+6||2,125,000 gp|
|Lvl 18||+4||85,000 gp|
Weapon: Hammer or mace
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
On a critical hit the target takes a -2 penalty to Will defense until the end of your next turn.
Power Daily (Free Action)
Use this power when you hit with the weapon. Your target takes a -2 penalty to Will defense until the end of your next turn.
Published in Adventurer's Vault, page(s) 67.