The demon is bound to you as you are bound to it. And as you grow in power, so too does the demon.
|Lvl 3||680 gp|| ||Lvl 18||85,000 gp|
|Lvl 8||3,400 gp|| ||Lvl 23||425,000 gp|
|Lvl 13||17,000 gp|| ||Lvl 28||2,125,000 gp|
You can summon your demon using the summoning rules presented in Players Handbook 2.
Power (Summoning) Daily (Minor Action)
You summon a Medium demon in an unoccupied square within 10 squares of you. The demon has a fly speed of 6 (hover). It has a +2 bonus to AC and a +2 bonus to Fortitude. You can give the demon the following special commands.
*: Standard Action: Melee 1 (targets one creature); your highest ability +4 vs. AC; 1d8 + your highest ability modifier damage.
*: Instinctive Effect: If you haven't given the demon any commands by the end of your turn, it attacks a bloodied enemy if it can. Otherwise, it moves its speed to a square adjacent to the nearest enemy. If it can do neither of these and a bloodied ally is within its melee reach or charge distance, it attacks that ally instead.
Level 8: The demon’s attacks do 1d10 + your highest ability modifier damage and deal 5 extra damage against bloodied targets.
Level 13: The demon becomes size Large. It gains additional +2 bonuses to AC and Fortitude, and its attacks become Melee 2 (one creature).
Level 18: The demon gains phasing.
Level 23: The demon's attacks become Close Blast 2 (creatures in blast).
Level 28: The demon gains a +2 bonus to Reflex and a +2 bonus to Will, and its attacks do ongoing 10 poison damage (save ends).
Published in Dragon Magazine 389.