This weapon gleams with holy energy that devils find intensely painful.
|Lvl 7||+2||2,600 gp|| ||Lvl 22||+5||325,000 gp|
|Lvl 12||+3||13,000 gp|| ||Lvl 27||+6||1,625,000 gp|
|Lvl 17||+4||65,000 gp|
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 radiant damage per plus, +1d8 radiant damage per plus against devils.
You gain a bonus to saving throws against the attacks of devils equal to the enhancement bonus of the weapon.
Power (Radiant) Daily (Free Action)
Use this power when you hit a devil with the weapon. The target takes an extra 1d8 radiant damage and is blinded (save ends).
Level 12 or 17: 2d8 radiant damage.
Level 22 or 27: 3d8 radiant damage.
Published in Dungeon Magazine 178, page(s) 53.