Dynamic WeaponLevel 6+ Common

This weapon transforms into any other melee weapon that its wielder desires.

Lvl 6+21,800 gp Lvl 21+5225,000 gp
Lvl 11+39,000 gp Lvl 26+61,125,000 gp
Lvl 16+445,000 gp

Weapon: Any melee

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Power (Polymorph) Encounter (Minor Action)

Change the weapon into a different weapon from any melee category (simple, military, or superior). This effect lasts until the end of the encounter, or until you end it as a minor action.

Published in Adventurer's Vault, page(s) 68.