This armor, covered in mottled patterns that shift with your mood, lets you take on the form of a spirit.
|Lvl 4||+1||840 gp|| ||Lvl 19||+4||105,000 gp|
|Lvl 9||+2||4,200 gp|| ||Lvl 24||+5||525,000 gp|
|Lvl 14||+3||21,000 gp|| ||Lvl 29||+6||2,625,000 gp|
Armor: Leather or hide
Enhancement Bonus: AC
You gain resist 5 psychic.
Level 14 or 19: Resist 10
Level 24 or 29: Resist 15
Power (Augmentable) Daily (Immediate Interrupt)
Trigger: An enemy hits you.
Effect: You are insubstantial until the end of your next turn.
Augment 1: You are also phasing until the end of your next turn.
Published in Player's Handbook 3, page(s) 198.