Entrapping WeaponLevel 2+ Common

An arrow fired from this weapon keeps your enemy from wandering off.

Lvl 2+1520 gp Lvl 17+465,000 gp
Lvl 7+22,600 gp Lvl 22+5325,000 gp
Lvl 12+313,000 gp Lvl 27+61,625,000 gp

Weapon: Bow or crossbow

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus, or the target is restrained until the end of your next turn.

Published in Adventurer's Vault 2, page(s) 17.