Clerics and warlords often seek out exalted armor because of its properties that improve their healing powers.
|Lvl 5||+1||1,000 gp|| ||Lvl 20||+4||125,000 gp|
|Lvl 10||+2||5,000 gp|| ||Lvl 25||+5||625,000 gp|
|Lvl 15||+3||25,000 gp|| ||Lvl 30||+6||3,125,000 gp|
Enhancement Bonus: AC
Power (Healing) Daily (Minor Action)
Until the end of your turn, each character healed by one of your encounter powers or daily powers regains additional hit points equal to 1d10 + your Charisma modifier.
Published in Player's Handbook, page(s) 230.