As you swing this weapon through the air, wounds magically appear on enemies beyond your normal reach.
|Lvl 13||+3||17,000 gp|| ||Lvl 23||+5||425,000 gp|
|Lvl 18||+4||85,000 gp|| ||Lvl 28||+6||2,125,000 gp|
Weapon: Any melee
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Standard Action)
Make a melee basic attack with this weapon against a target up to 5 squares away from you.
Published in Adventurer's Vault, page(s) 68.