Even the most intrepid gladiators pause when they learn that you are to be their next opponent.
|Lvl 7||2,600 gp|| ||Lvl 27||1,625,000 gp|
|Lvl 17||65,000 gp|
You gain a +1 item bonus to Intimidate checks.
Level 17: Gain a +2 item bonus to Intimidate checks
Level 27: Gain a +3 item bonus to Intimidate checks
Power (Fear) Daily (Free Action)
Trigger: You score a critical hit against an enemy with a weapon attack.
Effect: That enemy and each enemy adjacent to it take a -2 penalty to attack rolls until the end of your next turn.
Published in Dark Sun Campaign Setting, page(s) 213.