Flickersight ArmorLevel 12+ Uncommon

Your body becomes indistinct and hazy to onlookers who must now squint to see you clearly.

Lvl 12+313,000 gp Lvl 22+5325,000 gp
Lvl 17+465,000 gp Lvl 27+61,625,000 gp

Armor: Cloth, leather or hide

Enhancement Bonus: AC


You can treat dim light as bright light within 5 squares of you.

Power Daily (Minor Action)

Until the end of your next turn, you gain concealment against enemies farther than 5 squares away from you.

Level 22 or 27: Concealment lasts until the end of encounter.

Published in Adventurer's Vault, page(s) 45.