Frost Brand Weapon
Frost forms on your hands as you alter your grip on this icy weapon, but the cold doesn’t harm you as the weapon devours all the heat around you.
|Lvl 8||+2||3,400 gp|| ||Lvl 23||+5||425,000 gp|
|Lvl 13||+3||17,000 gp|| ||Lvl 28||+6||2,125,000 gp|
|Lvl 18||+4||85,000 gp|
Weapon: Any melee
Enhancement Bonus: Attack rolls and damage rolls
Critical: +1d8 cold damage per plus
- While holding this weapon, you have fire resistance equal to 3 + twice the weapon’s enhancement bonus.
- All untyped damage dealt by weapon attacks using this weapon changes to cold damage.
Attack Power (Cold) Encounter (Standard Action)
Attack: Close blast 3 (creatures in the blast); the weapon’s level + 3 vs. Reflex
Hit: 1d10 cold damage, and the target is immobilized (save ends).
Level 13 or 18: 2d10 cold damage.
Level 23 or 28: 3d10 cold damage.
Utility Power Encounter (Minor Action)
Effect: Close burst 5. You can extinguish any nonmagical fire in the burst, and each ally in the burst makes a saving throw against ongoing fire damage that a save can end.
Published in Mordenkainen's Magnificent Emporium, page(s) 26.