: 2,600 gp Description
: Native to the Talenta Plains, the glidewing is a flying reptile with a thin head crest and tufts of brightly colored feathers. Halflings use glidewings for scouting and for monitoring the migratory patterns of animal herds throughout the region.
|Speed Per Hour||Speed Per Day||Normal Load (lb.)||Heavy Load (lb.)||Push/Drag (lb.)|
|7.5 miles||75 miles||170||340||850|
Large natural beast (mount, reptile)
Level 7 Skirmisher XP 300
Initiative +9 Senses Perception +9
HP 77; Bloodied 38
AC 22; Fortitude 19, Reflex 20, Will 17
Speed 5, fly 10, overland flight 15
Bite (standard, at-will)
+12 vs AC; 2d6+4 damage.
Diving Smash (standard; usable only while flying, at-will)
The glidewing charges and gains a +2 bonus to its attack roll instead of the normal +1 bonus. It shifts 2 squares after the charge
Aerial Agility (while mounted by a friendly rider of 7th level or higher) Mount
While flying, a glidewing grants its rider a +1 bonus to all defenses.
Catch the Wind (free; encounter)
The glidewing gains hover until the end of its next turn.
Alignment Unaligned Languages -
Str 17 (+6) Dex 19 (+7) Wis 12 (+4)
Con 13 (+4) Int 2 (-1) Cha 6 (+1)
Published in Eberron Campaign Setting, page(s) 42.