The target's eyes glaze as a smile spreads across his face.
|Lvl 3||30 gp|| ||Lvl 18||3,400 gp|
|Lvl 8||125 gp|| ||Lvl 23||17,000 gp|
|Lvl 13||650 gp|| ||Lvl 28||85,000 gp|
Alchemical Item: PoisonFormula Cost: 90 gp
Key Skill: Nature or ThieveryTime: 15 minutes
Power (Poison) Consumable (Minor Action)
Apply heartflow to an adjacent item of food or drink; it retains potency until the end of the encounter. To administer the poison without the target noticing, make a Thievery check against the target's Perception check. A creature that consumes food or drink containing heartflow is subject to an attack: +6 vs. Fortitude; the target takes a -5 penalty to Insight checks and a -2 penalty to Will defense (save ends both).
Level 8: +11 vs. Fortitude.
Level 13: +16 vs. Fortitude.
Level 18: +21 vs. Fortitude.
Level 23: +26 vs. Fortitude.
Published in Eberron Player's Guide, page(s) 100.