The weapon is forged of red iron, and it appears to radiate a palpable aura of devilish glee.
|Lvl 10||+2||5,000 gp|| ||Lvl 25||+5||625,000 gp|
|Lvl 15||+3||25,000 gp|| ||Lvl 30||+6||3,125,000 gp|
|Lvl 20||+4||125,000 gp|
Weapon: Flail, heavy blade, spear or staff
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 fire damage per plus, and ongoing 10 fire damage (save ends)
Level 25 or 30: Ongoing 20 fire damage (save ends)
You are considered to be a devil for the purpose of any beneficial effect that impacts devils. If you have fire resistance, it increases by 5.
Power (Fire) Encounter (Free Action)
Trigger: You miss with an attack that targets AC.
Effect: An allied devil adjacent to the target you missed can make a basic attack against the target as a free action. If the allied devil hits, the target takes extra fire damage equal to twice this weapon's enhancement bonus.
Published in Dragon Magazine 392, Neverwinter Campaign Setting, page(s) 132.