Holy Healer's WeaponLevel 2+ Uncommon

Healers who wield this weapon relish combat and enjoy healing their allies while attacking their enemies.

Lvl 2+1520 gp Lvl 17+465,000 gp
Lvl 7+22,600 gp Lvl 22+5325,000 gp
Lvl 12+313,000 gp Lvl 27+61,625,000 gp

Weapon: Mace or staff

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Property

Add this weapon’s enhancement bonus to the amount healed by your healing word.

Power (Healing) Daily (Minor Action)

An ally within 5 squares of you can spend a healing surge to regain hit points equal to 5 + your Wisdom modifier.

Level 7: regain hit points equal to 10 + your Wisdom modifier.

Level 12: regain hit points equal to 15 + your Wisdom modifier.

Level 17: regain hit points equal to 20 + your Wisdom modifier.

Level 22: regain hit points equal to 25 + your Wisdom modifier.

Level 27: regain hit points equal to 30 + your Wisdom modifier.



Published in Adventurer's Vault, page(s) 70.