Immurement of the Vengeful River
When you use this immurement, it spawns a roaring river that appears from an unknown source and runs off in all directions.
Consumable 45,000 gp
Power Consumable (Standard Action)
You expend this immurement and change the terrain in a close blast 4 until the end of the encounter. Replace the terrain in the blast with the following terrain and effects.
*: The water squares are 2 squares deep. A DC 20 Athletics check is required to swim in this water.
*: At the start of your turn, slide each creature in the water 1 square toward the south end of the area. Then slide each creature adjacent to a whirlpool into a whirlpool square. Then pull each creature in a whirlpool square down 1 square.
*: The bridge is 1 square above the water. It's normal terrain and provides cover against creatures in the water.
*: The water disperses normally after the encounter.
Published in Adventurer's Vault 2, page(s) 91.