Impaler's PickLevel 4+ Uncommon

This barbed weapon can leave a short-lived magical replica of itself in your enemy to keep it pinned down.

Lvl 4+1840 gp Lvl 19+4105,000 gp
Lvl 9+24,200 gp Lvl 24+5525,000 gp
Lvl 14+321,000 gp Lvl 29+62,625,000 gp

Weapon: Pick

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus, and the target is restrained by a magical duplicate of this weapon (save ends).
Aftereffect: 20 damage.



Published in Adventurer's Vault 2, page(s) 20.