Inertial WeaponLevel 3+ Uncommon

When you force your foe to move against its will, the solidified energy sheathing this weapon expends itself with an echoing snap, sending other enemies stumbling away.

Lvl 3+1680 gp Lvl 18+485,000 gp
Lvl 8+23,400 gp Lvl 23+5425,000 gp
Lvl 13+317,000 gp Lvl 28+62,125,000 gp

Weapon: Flail, hammer or mace

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d10 force damage per plus

Power (Augmentable) Daily (Free Action)

Trigger: You push or slide an enemy with an attack using this weapon.

Effect: You push each enemy adjacent to you, other than the enemy you pushed or slid, 1 square.

Augment 2: (Force): Your attack deals 1d10 extra force damage.



Published in Player's Handbook 3, page(s) 201.